Project Management

Expert-defined terms from the Professional Certificate in Game Localization course at Greenwich School of Business and Finance. Free to read, free to share, paired with a professional course.

Project Management

Project Management #

Project Management refers to the process of planning, organizing, leading, and c… #

In the context of the Professional Certificate in Game Localization, Project Management involves overseeing the localization process of a video game to ensure it is delivered on time, within budget, and meets quality standards.

Agile #

Agile is an iterative project management approach that focuses on delivering wor… #

It emphasizes collaboration, flexibility, and customer feedback throughout the development process. In game localization, Agile methodologies can be used to adapt to changing requirements and deliver localized content quickly.

Backlog #

The backlog is a list of all tasks, features, or user stories that have not yet… #

In game localization, the backlog may include translation tasks, cultural adaptation requirements, and testing activities that need to be addressed to complete the localization process.

Continuous Localization #

Continuous Localization is an approach that integrates the localization process… #

It involves automating translation tasks, using translation memory tools, and updating localized content in real-time to ensure that the product is always up-to-date in multiple languages.

Culturalization #

Culturalization refers to the process of adapting a product to different cultura… #

In game localization, culturalization involves changing content, images, or gameplay elements to resonate with players from diverse cultural backgrounds.

Internationalization #

Internationalization is the process of designing and developing a product in a w… #

In game localization, internationalization involves preparing the game code, assets, and user interface to support multiple languages and character sets.

Localization Kit #

A Localization Kit is a set of resources provided to translators and localizatio… #

In game localization, a Localization Kit may include text files, glossaries, style guides, and context information to ensure accurate and consistent translations.

Quality Assurance (QA) #

Quality Assurance (QA) is the process of ensuring that a product meets specified… #

In game localization, QA involves testing localized content for linguistic accuracy, cultural appropriateness, functionality, and overall user experience to identify and fix any issues before release.

Resource Management #

Resource Management involves allocating and managing resources such as human res… #

In game localization, resource management includes assigning tasks to translators, editors, and testers, tracking progress, and optimizing workflows to meet project deadlines.

Scrum #

Scrum is a framework used in Agile project management that emphasizes self #

organization, collaboration, and iterative development. In game localization, Scrum teams work in short sprints to deliver localized content quickly while adapting to changing requirements and feedback from stakeholders.

Stakeholder #

A Stakeholder is an individual or group who has a vested interest in the outcome… #

In game localization, stakeholders may include game developers, publishers, translators, testers, and players who are impacted by the localized content and have a say in the decision-making process.

Translation Memory #

Translation Memory is a database that stores previously translated segments of t… #

In game localization, Translation Memory tools are used to store and reuse translations to ensure consistency, reduce costs, and speed up the translation process for repetitive content.

User Interface (UI) #

The User Interface (UI) is the visual elements and controls that users interact… #

In game localization, UI localization involves translating on-screen text, buttons, menus, and graphics to make the game accessible and user-friendly for players in different languages and regions.

Version Control #

Version Control is a system that tracks changes to files and documents over time… #

In game localization, version control tools help manage different versions of localized content, track changes, and ensure that the most up-to-date content is used in the final product.

Waterfall #

Waterfall is a traditional project management approach that follows a linear seq… #

In game localization, Waterfall methodologies involve planning and executing localization tasks in a predetermined order, with little room for flexibility or changes once the project has started.

May 2026 intake · open enrolment
from £99 GBP
Enrol