Project Management
Expert-defined terms from the Professional Certificate in Game Localization course at Greenwich School of Business and Finance. Free to read, free to share, paired with a professional course.
Project Management #
Project Management refers to the process of planning, organizing, leading, and c… #
In the context of the Professional Certificate in Game Localization, Project Management involves overseeing the localization process of a video game to ensure it is delivered on time, within budget, and meets quality standards.
Agile #
Agile is an iterative project management approach that focuses on delivering wor… #
It emphasizes collaboration, flexibility, and customer feedback throughout the development process. In game localization, Agile methodologies can be used to adapt to changing requirements and deliver localized content quickly.
Backlog #
The backlog is a list of all tasks, features, or user stories that have not yet… #
In game localization, the backlog may include translation tasks, cultural adaptation requirements, and testing activities that need to be addressed to complete the localization process.
Continuous Localization #
Continuous Localization is an approach that integrates the localization process… #
It involves automating translation tasks, using translation memory tools, and updating localized content in real-time to ensure that the product is always up-to-date in multiple languages.
Culturalization #
Culturalization refers to the process of adapting a product to different cultura… #
In game localization, culturalization involves changing content, images, or gameplay elements to resonate with players from diverse cultural backgrounds.
Internationalization #
Internationalization is the process of designing and developing a product in a w… #
In game localization, internationalization involves preparing the game code, assets, and user interface to support multiple languages and character sets.
Localization Kit #
A Localization Kit is a set of resources provided to translators and localizatio… #
In game localization, a Localization Kit may include text files, glossaries, style guides, and context information to ensure accurate and consistent translations.
Quality Assurance (QA) #
Quality Assurance (QA) is the process of ensuring that a product meets specified… #
In game localization, QA involves testing localized content for linguistic accuracy, cultural appropriateness, functionality, and overall user experience to identify and fix any issues before release.
Resource Management #
Resource Management involves allocating and managing resources such as human res… #
In game localization, resource management includes assigning tasks to translators, editors, and testers, tracking progress, and optimizing workflows to meet project deadlines.
Scrum #
Scrum is a framework used in Agile project management that emphasizes self #
organization, collaboration, and iterative development. In game localization, Scrum teams work in short sprints to deliver localized content quickly while adapting to changing requirements and feedback from stakeholders.
Stakeholder #
A Stakeholder is an individual or group who has a vested interest in the outcome… #
In game localization, stakeholders may include game developers, publishers, translators, testers, and players who are impacted by the localized content and have a say in the decision-making process.
Translation Memory #
Translation Memory is a database that stores previously translated segments of t… #
In game localization, Translation Memory tools are used to store and reuse translations to ensure consistency, reduce costs, and speed up the translation process for repetitive content.
User Interface (UI) #
The User Interface (UI) is the visual elements and controls that users interact… #
In game localization, UI localization involves translating on-screen text, buttons, menus, and graphics to make the game accessible and user-friendly for players in different languages and regions.
Version Control #
Version Control is a system that tracks changes to files and documents over time… #
In game localization, version control tools help manage different versions of localized content, track changes, and ensure that the most up-to-date content is used in the final product.
Waterfall #
Waterfall is a traditional project management approach that follows a linear seq… #
In game localization, Waterfall methodologies involve planning and executing localization tasks in a predetermined order, with little room for flexibility or changes once the project has started.